lifescience3b.htm

2. Design and Develop Digital-Age Learning Experiences and Assessments

  1. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress

By engaging students in visual learning software such as inspiration I am creating a technology-enriched environment that allows students to pursue their individual curiosities when completing assignments.  Blah, blah blah blah